Whirwins flock to the skies for quick hit-and-run attacks. Their wings allow them to scale even the tallest barriers. Whirwin females are physically much stronger than males so they do most of the work and battle, while the men stay home and tend to the children.
  • Whirwin Males gain +2 to Dexterity and Constitution and a -2 penalty to Charisma. Though the Whirwin are swift and hearty, they lack good social skills. Whirwin Females gain a +2 to Strength and Constitution and a -2 penalty to Charisma.
  • Humanoid
  • Medium: As Medium creatures, Whirwin have no special bonuses or penalties due to their size.
  • Whirwin have resistance to Sonic 5
  • Whirwin base land speed is 30 feet, In addition they have a fly speed of 30 feet with average maneuverability.
  • Whirwin gain a +2 racial bonus to Fly and Intimidate checks.
  • Automatic Languages: English or Japanese. Bonus Languages: Any (Unless specifically noted)

Sonic Blast (Su) Whirwin are at one with the forces of nature and wind. As a standard action, a Whirwin can launch a blast of sonic energy at any creature within 30 feet as a ranged touch attack. This attack deals 1d6 + Character level sonic damage to the opponent. This can be used 3 times a day.

Swift Wing (Ex) Whenever you take a double move, charge, or take a full run action while flying, your speed increases by 10 feet.